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Sprites Blog Updates and Insights

Multiple isolated development environments

I Build Everything In Sprites Now

Stop context-switching. Give each project its own environment, its own AI context, and its own checkpoint history.

Daniel Botha • February 03, 2026
Running AI-generated and untrusted code in isolated Sprites

Run Any Code Fearlessly

AI generates code faster than you can review it. You need somewhere safe to run it.

Daniel Botha • February 02, 2026
Sprites orchestrating other Sprites

Make Computers Make Computers

Sprites can spin up and control other Sprites, which turns out to be useful for a surprising number of things.

Daniel Botha • January 28, 2026
build Slack bots on Sprites

Slack Bots on Sprites: OAuth is Easy Now

Slack bots are handy, but they typically require OAuth, which means you need a server with a public URL to handle callbacks. Sprites make this trivial.

Daniel Botha • January 27, 2026
How to Run Moltbot in a Sprite

Run Moltbot (Clawdbot) in a Sprite

If you really want to see what a project like Moltbot can do, the agent needs generous permissions and access to the system it is running in.

Daniel Botha • January 26, 2026
Mobile development with Sprites

How Sprites Accidentally Solved Mobile Development

Code from your phone without managing servers, VPNs, or complex setups. Sprites and sprite-mobile make mobile coding surprisingly simple.

Daniel Botha • January 21, 2026

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